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View Profile Mufanza

4 Game Reviews w/ Response

All 41 Reviews

AAAAAAaaaah I've waited so long for ep. 2 to come out! And it certainly didn't dissapoint!
New graphics and locations are stylish! (although I miss the dungeon setting). New mechanics are witty and star rating sets the difficulty to be adequate for everyone!
I haven't finished the whole game yet and I already can't wait for ep. 3 to come out :D
Great job you guys did with this game, seriously you won all my stars!

There's just one issue I stumbled upon so far: You get the Golden Star when you finish a level with "these tools left". You should make it so it's with "at least these tools left"
For example, when I finished "Uh oh, no loot bags..." I had 3 one-way gates left and got only silver star. I had to play the level again and place the gate to a random pointless spot in order to get the Golden one.

jinxology responds:

You probably got a platinum star on that level if you had more tools leftover, rather than a silver. Glad you are enjoying it :D

"""

That... was... just... AWESOME! The game has great combination of interactive storytelling, funny humor and awesome graphics. This has to be one of my favourite newground submisions!

molkman responds:

COOL

"""

Hmm, the game itself was very addictive and fun to play, but there are just some things that decrease its quallity greatly...
First of all - what's the point of the plot? It's not original in any means, and it has absolutely no purpose, except for boring the player with a long intro. I mean, the game has no story after that, you would have done better to simply remove it -.-
The upgrades are pointless or unbalanced. What's the reason for more pixels or pixel magnet, when the progress is adjusted by your level anyway? It's just a waste of points you could spend for something better! Piercing and critical? 20% chance is way too low for total of 15 points, there's absolutely no reason for investing in those...
Also, the enemy that shoots arrows in 4 direction when you shoot it - you can't honestly believe a player would be able to dodge that? You can't even refister what are you shooting!

EpicShadow responds:

I wish you had played the game more, you're horribly wrong about a lot.

First off, leveling up your magnet and pixel drop is part of a recovery strategy. Leveling up completely restores your health, it's a great combination to quickly recover and climb the levels at a fast pace.

Second, piercing is extremely valuable for building a large chain (huge score bonus), as well as defeating the large number of mini grunts that explode out of the Vessels.

Critical hits do massive damage, so every bit there helps, especially when combined with fire rate.

As for the Fumes that shoot in all directions, they don't do that from firing at them, they do that when they get too close to you.

It's clear you barely played the game, so it's unfortunate you left such a long review with so little understanding of how it works. Thanks for playing either way, hopefully my response clears up some of your issues.

"""

I loved it! Addictive gameplay and cute graphics, keep it up!
How do I get the pacifism achievement by the way? You said I need to do something with a hammer?

iojoe responds:

Hey Mufanza and everyone who's found the moles :) Btw. sorry for the late, late reply

The trick with the 'pacifism' acheivement is when you get given a mallet/hammer don't drop it on a mole. Drop it anywhere else.

^__^

Age 31, Male

Slovakia

Joined on 8/22/09

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